Zombies
You, as one of the last remaining uninfected, have 10 minutes to rescue as many of the other townspeople whilst trying to nimbly avoid the ever spreading toxic cloud which is infecting everyone in its path. However, to avoid their being infected with the deadly virus, you must compress them into your handheld transporter, which can only carry 2 people at a time.
- Game
- Portable
Description
Goals.
To collect as many Healthy Survivors from the various safe zones on the map and deliver them back to the enclave on the edge of the Town.
To avoid getting infected or eaten or both.
What is there to help achieve these goals?
The medical centre can provide you with health, but there is no cure for the infection.
What is there to hinder these goals?
The toxic cloud spreads at a rate of 1 unit per minute, by the end of the game it will almost envelope the area
The zombies roam randomly and are invisible except on the pda, which can detect when one is near and give you options on how to deal with it.
How
The player starts with a health of 100. There are 4 safe areas, where people are known to be holding out against the onslaught of crazed zombies. The player must visit these locations to collect casualties in their PDA. They then have to deliver these casualties to the safe area.
To read notes on how I made this HTML based mediascape please follow this link. Making of Zombies Notes
Setup instructions
Set your screen to portrait mode. The first time you play choose Place Game and you will be prompted to set the mid point of your game area. This will be your safe zone and the survivors will be in a 50 meter radius around you.
Credits
Ollie Lindsey.
Modifications by HP Labs
Comments