always something somewhere else
Interwoven stories connect you to remote locations around the world, soundtracked with a generative music score. Touching on climate change and global awareness
- Portable
Description
'always something somewhere else' is a generative mediascape that creates a temporary map in a location as the user is asked to seek out certain base materials such as glass, stone, and water. As they reach each material they hear the beginning of a fictional narrative about another person in a far off location standing next to the same material. As the map is created the user can return to the points they marked to hear the stories fold in on themselves and conclude. The pie
Setup instructions
NOTICE!!! THIS WALK HAS A BUG! MAKE SURE THAT WHEN YOU LOAD THE WALK YOU 'DO NOT' HAVE A GPS SIGNAL, (e.g INSIDE A BUILDING) ONCE LOADED YOU CAN CARRY ON OUTSIDE AS NORMAL. THIS WILL BE UPDATED SOON! This walk is designed to work in any city/town location, the more urban the better We recommending finding a tree in the centre of your chosen town as that is where the walk asks you to start.
Credits
Written and created by Duncan Speakman. ( http://duncanspeakman.net )
Script editor - Alex Bradley
Additional voices - Sita Calvert-Ennals, Ryan Harlin, Kerry Deacon
Viola / Vocals - Sarah Anderson
MSIN: ABA0000026
This work is licensed under a Creative
Commons Attribution-Noncommercial-Share Alike 3.0 License.
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